Colossal Order and Paradox Interactive Separate – What Happened?
In a major industry shakeup, Finnish game studio Colossal Order has ended its partnership with Paradox Interactive, the longtime publisher of the Cities: Skylines franchise. The unexpected split raises questions about the future of the recently launched Cities: Skylines II and the beloved city-building series.
Why Did Colossal Order Leave Paradox?
The two companies have worked together since the original Cities: Skylines (2015), which became the premier city-builder after EA’s SimCity faltered. However, sources indicate disagreements over:
- Development timelines – Cities: Skylines II launched in October 2023 with performance issues.
- Monetization strategies – Paradox favors DLCs, while Colossal Order may prefer a different model.
- Creative direction – Differences in vision for the franchise’s future.
Neither company has confirmed specifics, but industry insiders suggest tensions arose during Cities: Skylines II’s troubled rollout.
What Happens to Cities: Skylines II Now?
The biggest concern for players is whether planned updates, bug fixes, and DLCs will continue. Colossal Order has stated:
“Our commitment to Cities: Skylines II remains unchanged. We’re exploring new ways to deliver the best experience.”
Key unanswered questions:
– Will Paradox retain publishing rights?
– Could Colossal Order self-publish or find a new partner?
– Will updates and expansions be delayed?
Pros and Cons of Independence
Going solo gives Colossal Order full creative control, but risks include:
✔ More freedom in game design & business models
✖ Loss of Paradox’s marketing and financial support
This mirrors moves by studios like Bungie (Destiny) and Arrowhead (Helldivers), which sought independence after publisher deals.
Fan Reactions: Hope vs. Concern
Players are divided:
– “Fewer rushed DLCs? Yes please!” – Excited for more polished updates.
– “What if updates slow down now?” – Worried about stability.
What’s Next for the Franchise?
Possible paths for Colossal Order:
1. Self-publish (like Stardew Valley).
2. Partner with a new publisher (Microsoft, Sony, Epic).
3. Experiment with monetization (subscriptions, fewer DLCs).
While Cities: Skylines remains their flagship, the studio may explore new projects.
Final Verdict: A Pivotal Moment for Cities: Skylines
This split could redefine the franchise—either as a bold new chapter or a risky move. If Colossal Order succeeds, players may see a more refined, player-driven experience. If not, the Paradox era might be remembered as the peak.
What do you think? Will Cities: Skylines II thrive independently? Share your thoughts!
